Growing the world’s most advanced free-roam VR experience.

MeetspaceVR case study by RATE
Client MeetspaceVR
Industry Gaming & Entertainment
Engagement Social media retainer

The challenge

MeetspaceVR is home to the world’s most advanced warehouse-scale, free-roam VR experience, with three UK locations. They came to Rate after an unsatisfactory experience with a larger agency, looking for a team that understood their audience and could actually grow it.

Our approach

A full strategy rethink delivered an 86% increase in Instagram followers and a 110% increase in Twitter followers in the first four months. X engagement grew by 2,000% over the same period through content built for the gaming community rather than generic social formats.

Rate worked with micro and mid-tier gaming influencers who created content for their own channels at no cost to the client. A two-month multi-channel campaign launched Far Cry VR in the UK, targeting returning customers on a limited budget with coordinated paid and organic social across the campaign period.

The results

Three numbers that mattered.

86%

Instagram follower growth

2000%

Twitter engagement

500000

TikTok engagement

From the client
Having worked with other larger agencies in the past, I’ve found Rate to be responsive and creative. I no longer have to think about my social media content and management as I know that’s taken care of by the team.
John Lilley
Owner, MeetspaceVR
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